Exploring Game Development
One-Week Workshop, Dates Offered:
Session 3A (7/22/24–7/26/24)
Session 4A (8/5/24–8/9/24)
Tuition: $999
Many of the most popular video games today require big teams of highly specialized professionals, but at its root, good game design comes down to some simple principles that can be learned at any age. These fundamental lessons can also lead to a better understanding of coding, mathematics, systems design, and more.
This Explorers Program workshop introduces young students to these early game design principles through some fun, real-life activities, and games. Instructors will use Minecraft to introduce game design concepts used every day by professionals in the industry. Instructors will also guide the students in the use of Microsoft’s MakeCode Arcade development platform to help them develop their very own games, from the ground up.
By the end of the workshop, students will be able to design their own retro-style video game and take it home with them on a unique handheld game console.
Projects in this workshop may include: Designing and building a dungeon for an adventure game and designing a platform adventure game in real life using chalk.
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- What goes into planning and developing a game
- Core engagement principles
- How to design and develop game systems
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- GameGo programmable game console
- MakeCode online coding platform
- Minecraft
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- This workshop’s curriculum has been reviewed by a panel of college-level faculty from DigiPen Institute of Technology to ensure its relevance and appropriateness for students aged 6–8.
- As with every Open World workshop, a special visit by an industry guest has been arranged to help students see the connection between their workshop and real-world careers.
Register Now!
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