One-Week Workshop, Dates Offered:
Session 1A (6/22/26 – 6/26/26)
Tuition: $999 $799 with code EARLYBIRD_26
Programming transforms ideas into working software, from games and apps to tools that solve real problems. Learning to code teaches logical thinking and creative problem-solving while giving students the power to build interactive experiences, automate tasks, and bring computational ideas to life through commands that computers execute.
Innovators will learn fundamental programming concepts and write complete, functional programs that respond to user input and make decisions. Students develop coding skills through building interactive projects, discovering how to translate logic into working software that does exactly what they design it to do. Their ProjectFUN program becomes something they coded from scratch, proving they can turn algorithms and ideas into executable reality.
Projects in this workshop may include: Programming a number-guessing game or creating a text-based choose-your-own-adventure game.
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- Core programming principles
- Pseudo-code and reading and writing documentation
- Inheritance, file input/output, and user interaction
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- C# programming language
- Visual Studio Code integrated development environment
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- This workshop’s curriculum has been reviewed by a panel of college-level faculty from DigiPen Institute of Technology to ensure its relevance and appropriateness for students aged 14–18.
- As with every Open World workshop, a special visit by an industry guest has been arranged to help students see the connection between their workshop and real-world careers.
My kid loved it.
Parent of an Innovator
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