Game Music and Sound Design
One-Week Workshop, Dates Offered:
Session 2A @Cascadia (7/8/24–7/12/24)
Session 4B @DigiPen (8/12/24–8/16/24)
Tuition: $1099
Composition and music theory have been around for centuries, but they’re also fields that have witnessed several technological revolutions in recent years. Music and sound design are essential components of interactive media like video games, and the techniques and skills needed to compose them are still evolving.
In this workshop for Adventurers, students will be introduced to the basics of music theory while working with cutting edge, professional software used by modern audio designers. Instructors will guide students in the use of powerful music editing tools that can continue to be used and experimented with at home.
By the end of the week, each Adventurer will be able to write and edit their own creative pieces and sound effects.
Projects in this workshop may include: Creating Foley sound effects for a game or animation or writing a theme with variations.
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- Syncing music with on-screen events
- Using music editing software
- Music and sound effect composition
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- Recorder and MIDI keyboard
- REAPER digital audio workstation
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- This workshop’s curriculum has been reviewed by a panel of college-level faculty from DigiPen Institute of Technology to ensure its relevance and appropriateness for students aged 9–13.
- As with every Open World workshop, a special visit by an industry guest has been arranged to help students see the connection between their workshop and real-world careers.
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